UPDATE: KAIJU COMBAT – THE FALL OF NEMESIS has been CANCELLED.

As of Jan 1, 2017, The Fall of Nemesis is no more. If Kaiju Combat is resurrected and made in the future, it will be without Nemesis. 🙁 But I’m thankful for the opportunity to have Nemesis appear in the game, and for all the excitement it generated in the kaiju community.

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The Kickstarter campaign is over – but you can still help the development process by visiting our store page.  You can pre-order the video game or card game via Paypal, get some official Trading Cards, buy one of our custom figurines, or snag a copy of PROJECT: NEMESIS to see what all the fuss is about!

WHAT IS COLOSSAL KAIJU COMBAT?

Colossal Kaiju Combat (CKC) is the final word in giant-monster battle games.  It takes the core team & technology from the Pipeworks/Atari Godzilla fighting games, and merges it with the design input & creative output of our amazing fans.

  • kaijucombat21-4 player battles in awesome environments.
  • Frequent releases of new content (monsters, stories, game modes) which can be mixed & matched with your existing content, or purchased as stand-alone products!
  • Our first release will feature Kaiju concepts submitted by our backers.  Check out the reward tiers!
  • Future releases will feature monsters such as Gamera, Ultraman, Godzilla, Zone Fighter, Stay-Puft, Cthulhu, and plenty more originals!
  • Online matchmaking & tournament play. LAN support too.
  • DRM-free PC release (console release date TBA, based on funding)
  • Dynamic grappling, melee, ranged weapons, flight, burrowing, teleportation, dizzies, air combos, OTG hits, reversals, parries, super moves & more!

WHO IS DEVELOPING COLOSSAL KAIJU COMBAT?

We’ve got a world-class team of professionals to make Colossal Kaiju Combat the best game it can possibly be. But the most important contributions to the game will be made by direct design discussions between the dev team and our contributors!

The dev team includes:

Simon Strange – Owner of Sunstone Games, LLC.  Simon is a 15-year veteran of the video game industry with nearly 20 console titles under his belt, including three Godzilla titles, Rampage: Total Destruction, Prince of Persia, Tomb Raider, Army of 2, Tony Hawk, and the Deadliest Warrior series.  Simon has earned a reputation for being not only a superb designer, but also as someone who really invests in the fan base of his games.

kaijucombat1Matt Frank – Kaiju Artist extraordinaire, Matt Frank started at IDW comics with The Beast Wars Sourcebook and Transformers Animated: The Rise of Safeguard. You can follow him at deviant art and mattfrankart.com

Matt hit the big time (literally BIG!) with the smashing-success of Godzilla: Kingdom of Monsters, providing covers for the entire run of the series. Matt went on to co-write and draw the first issue of Godzilla: Legends, and provide covers for the new IDW Godzilla ongoing series.

Check out the VERY EARLY ALPHA footage of Nemesis in action. It’s a little rough, but you get the idea.